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rubilykskoye mods ([personal profile] rubimods) wrote in [community profile] rubimemes2023-07-14 12:57 am
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TEST DRIVE MEME 002

⚰︎ ⍢ ⌲ ⍚ TEST DRIVE MEME:
Welcome to RUBILYKSKOYE — a dark, horror-smut game where player choices will drive a mod-run storyline about the world and its NPCs. This test drive meme provides a medley of prompts evoking the game's general tone.

THESE THREADS CAN BE GAME CANON if both players are accepted into the game and agree to it. However, if players who'd prefer to start fresh are welcome to reuse these prompts in their own personal logs upon acceptance into the communities. Note: the universal test drive arrival prompt will not be repeated on the coming event log, but players are welcome to reuse the prompt.

CONTENT WARNINGS for this game include: monsters, body horror, dub-con, non-con, religion, blood/violence, and marking/branding, loss of autonomy/self, and mental influences. This log additionally has warnings for: nudity, spiders, character death, and references to children in proximity to sexual situations.

If you have QUESTIONS about the test drive prompts, please ask HERE. Questions about the game itself or the general setting should be directed to the FAQ.

FAQSETTINGCALENDARRESERVESAPPLICATIONS

IN THE WOODS SOMEWHERE

The chirping of partridges in the treetops rouses you. Light barely filters through the canopy, just enough to suggest daylight. By the time it reaches the forest floor, the light has taken on a sickly green. You lie amongst the frost-covered mosses and ferns, the frozen soil cold and just a little damp on your bare skin.

Wherever you were before this moment, whatever you were doing or wearing, when you awaken in this forest, you find yourself naked and helpless as the day you were born. As you sit up and get your bearings, aside from a brief wave of disoriented nausea, you seem to be no worse for wear than you last remember.

You seem to be alone. The gnarled oaks and moss suggest no sign of civilization or sentient life. Just flickers of movement from curious squirrels or brave lizards emerging from a temporary retreat from the wintry weather. With your feet under you, and you'll find the wood is filled with berry bushes and nut trees, though much of the fruit has been picked clean. The freshwater stream that runs north-south, populated by both poisonous toads and delicious crawdads, is running actively again as the weather warms back up from the recent snowstorm.

As you explore, you may run into others with stories just like yours. Some may have already formed clumsy nudist groups, others may still be processing their confusion, with no memory of how they got here. Now is a good time to overcome any hang-ups you have about modesty; it's going to be a long hike, and the weather isn't quite amenable to your lack of.

Turn your back to the darker, shadowy parts of the forest and eventually the glow of manmade lights and the curve of a dirt road may come into view. At the edge of the wood, you'll find a town surrounded by a fifty-foot wall of beige stone. The only entrance is an iron gate positioned on the southern edge. When you arrive, the gate is already open, welcoming people inside.

This quaint, historic town of five-thousand has cobbled street and signs lit by gas lamp. Wooden shutters protect otherwise open-air windows on the buildings, which are all under three stories with gabled roofs. A number of businesses hug the main street — a clockmaker, a cobbler, a grocer — while residential homes sprawl outwards towards the wall. At the far end of the main street, visible about a mile to the north now that the trees and the enormous wall is out of the way, sits a castle with three towers.

When you enter, the streets are full of people, but despite any efforts on your part to hide or make excuses, they don't seem offended by your nakedness. Even families with children don't gawk or look twice. Those determined to find proper clothing regardless will find that modern clothing stores aren't available — the closest this town has is a tailor's shop and a stand in the central marketplace selling scarves and blankets.

breaking and entering
If you intend to have your character break into someone's house or yard to steal some of their clean laundry, please review the info about game laws on the FAQ and give the mods a heads up HERE.



Fortunately, the people of the town are very generous! Anyone who ask the locals will be directed to the boarding house for both clothes and a place to stay. Accessible through an embellished iron garden gate and obscured by hanging plants, trees, and vines, beyond an overgrown yard in the residential sprawl of the town is a bright-red door, which opens to a spacious cottage of several stories. Parts of the house still bear the dust of disuse, gathered on various furnishings — bedding, sofas, curtains, wooden tables. However, it's already full of people! Anyone who's already appeared in the village just as you did today lives here. Once inside, you may notice patchwork repairs have been made, and some scorch marks still linger from a recent fire, and some furniture is still lying around in splinters.

Tonight, a few of the townspeople will help out with the new arrivals. They stock the kitchen and prepare a communal dinner of parsnips, pheasant, and squash. During dinner, they (and those outsiders who've already begun to settle) sit down at the enormous wooden dining room table and help orient the newcomers and answer their questions.

finding roommates
Don't spend too much time in the dining room going for seconds, though. You'll want to claim a bedroom quickly because each one only has two full-size beds, and there aren't enough spaces for everyone. The last people upstairs will need to double up to squeeze in. Roommates will not be mod-assigned; players should coordinate directly with one another to determine their living arrangements.


Get a good night's rest. By the light of day, locals will help get the new arrivals set up on the coal stove with breakfast. You may notice they're dressed in a way you would almost call normal — at least, in a manner befitting 19th century Eastern Europe. As you find your way around town to get your bearings, folks are eager to help you find a place to apply your skills so you can contribute to your new home.


writer's block?
If you're struggling to pick a way to engage the prompts, try: naked hiking, acquiring clothing or other inventory items, asking questions at dinner/orientation, or staking your claim on a bedroom!



OFFERINGS FOR ULANTI

The festival starts in the middle of the night, when the sun and the children are safely tucked into bed. The streets come alive with dancing locals, their faces painted red and purple and black and yellow. They all wear revealing clothing that, to your sensibilities, may seem sexually suggestive. Some individuals openly expose their breasts and nipples, while some others may incidentally reveal when they turn around to tend to their errands that their dress is backless — entirely! market stands and kind neighbors will gladly provide clothing befitting the occasion to anyone who asks.

Notably, the locals' choice of clothes reveal a mark on their bodies. An astute person will notice that there are four varieties — and a very astute (thirsty) person might notice that their fellow woodsfolk also have one of these somewhere on their body.

In addition to dancing and the lighting of any number of candles, you may stumble upon fighting rings inspired by Terry Silver's basement club, where the locals brawl until they're bloody and unable to move. Elsewhere, amongst the performance of a number of erotic dancers, you might come upon a face you recognize — naked and collared and caged, tongue pressed to the bars to taste anyone who'll stop and give them a little attention.

Temporary night market food stands offer various forms of alcoholic beverages and sweet and savory street food in suggestive shapes — sausages, popsicles, flowering cupcakes. many of them represent hedonistic indulgences and displays of wealth that the town usually does not seem to possess. This bounty, they attribute to the Duchess' patronage — and much of it is dosed with herbs and additives that enhance the sexual appetites and aggression in any who consume them.

Another kind of temporary stand has been erected — while new arrivals may at first mistake these for some kind of bathroom, it becomes apparent upon entry that they are partitioned stalls with gloryholes drilled between them. Some stalls are closed with an anonymous stranger waiting inside for someone to push a part of themselves through the hole to be lavished with mystery touches; others are fully unoccupied, should your character wish to lock themselves in and wait on the small wooden stool for a partner to offer themselves.

Anyone native to Rubilykskoye will take the time to answer questions about the festival of Ulanti, which functions as a way to purge their bad energy ("zadza") and sate their inner beasts ("duchozweirz"). They encourage characters to join the festivities — which range from staged sexual performances to sadism and masochism designed to feed the desire for violence. all appetites are welcome here, and there are only two rules: (1) stay away from the unmarked, which refers to the locals' prepubescent children; (2) hold nothing back.

writer's block?
If you're struggling to pick a way to engage the prompts, try entering the fighting rings, watching or joining a live sex performance, or eating some aphro food (deliberately or otherwise)!


the fathomless dark of pajak wood

At the outer edges of the forest, shadows grow long and the air grows thick. Though the sun never grows warm red-gold with sunset, the wood darkens. Birdsong is replaced by the click of mandibles and the skitter of many legs. Anyone who ventures out this way will soon find it difficult to see before them, even in the middle of the day — eventually, even the brightest magical light source or darkvision cannot stretch further than a few inches.

In the void, the air feels heavy, as if it were not air at all but some more solid mass. Almost like liquid-smoke, it presses down upon you. Slowing your movements. Characters who push too far into the void may stop being able to move at all, and find themselves given over to insanity if they collapse, unable to draw themselves out. This is just one of many dangers.

Monsters thrive this far out. Huge, blood-red spiders the size of hunting dogs drop from the treetops. In addition to their venomous bite, which contains a fast-acting paralytic, these creatures are clever: they attempt to use their webbing to entangle any trespassers, binding limbs together or to trees. If you're unfortunate to become fully cocooned, you don't have long before this forest will be the last thing you see.

In addition to the spiders, you may come across the sharp-toothed furred yetis that emerged during the snowstorm, still looking for a meal. Each one hunts alone, a fifteen-foot-tall shambling creature that drips black ooze and super-chills the air around it until your skin feels tight and icy. If it gets the drop on you, you're likely to be its dinner. It has emerged from a long summer hibernation to enjoy the colder weather, and it's starving.

Those who seem lucky enough not to run afoul of the monsters here are in for a worse fate. The void can play tricks on your senses. As madness sets in and you lose all sense of direction, you may also lose control of your body — what is that steers your hands to turn against your friends? Why does it sound like your own voice whispering?

In the fog, you may also hear the voices of those familiar to you — people you know from the town, or people whom you know with almost perfect certainty aren't here. these figments may recreate unhappy memories or force trespassers to hallucinate their worst nightmares. Nothing is as it seems in the void, and when you swing at these figments, desperate to silence them, it might not be a figment at all, but a friend in the flesh trying to help you. By the time you see their true face, it could be too late to stop yourself.

writer's block?
If you're struggling to pick a way to engage the prompts, try fighting a monster, hallucinating your worst nightmares, and/or attacking a friend or stranger!


HIDING INSIDE EACH OF US

Uh oh spaghetti-os.

The marks worn by all residents of Rubilykskoye aren't just cool body art, as it turns out. The town is full of rumors, whispered in shadows and over candles of a starving creature hiding in the dark corners of your chest. Feed your inner beast, they say, before it finds a way to feed itself.


Alas, its emergence is inevitable — sooner or later, the horrible things that happen here pile up and make someone repulsed by the idea of human contact. Someone holds themselves back, bites their tongue, or simply does not believe the stories. Today, for one reason or another, that creature is coming out. Someone hasn't been keeping it sated.

Symptoms escalate over weeks, from monstrous irritability to full-blown body horror transformation, where people physically shed their human forms and evolve into the monsters this place made them. Once a person becomes something more (or less) than human there's only one way to go back — sate the beast.

someone else transforms
The baker, Nile Yoren, is a likable, middle-aged woman who can fill any request — wheat, rye, even nut breads. She boasts that her sourdough starter belonged to her grandmother. Today, when you enter her shop — to help out or to get a muffin or a bag of rolls — something is off. Her smiling face isn't behind the counter.

Around the back wall, you hear the crackling of the oven. But when you call, she doesn't come out. You have to go back and look for her. What you find is not just the oven crackling, but nile herself — twisted into an incandescent monster of human flame, the flickers of dark orange light like a face howling in agony amidst the yellows and reds and whites. Before you can scramble away, the creature lunges at you. Defend yourself or flee, or her inner beast will be feeding itself on you.

(There are other monsters lurking in every townsperson — feel free to invent your own npc monsters and scenarios!)


you waited too long
At first, as you hide yourself from your darker impulses, a subtle itch develops under your skin. An irritability that makes you snap at the person who bumps into you on the stairs because all those fleeting emotions that you've been repressing bubble to the surface. Every dark thought you've had about being here, all the fears of never getting home, of being surrounded by ticking time bombs, the anxiety of wondering who you might hurt or what relationships you might betray by doing what you have to do. The anger. Oh, the anger.

Maybe you shut yourself in your room or run into the woods to hide away, but there's only so much you can do to deny the itch that grows into hunger like a spark catching and growing to wildfire. Someone comes to check on you. That knock on the door or crunch of leaves in the wood that fills you with dread at what you might do and hope that you will be sated.

As claws and fangs and scales and spines and fur grow and your body transforms with a sickening crunch of bones and peeling of skin, so do your appetites. If you won't sate them, you'll lose yourself to your beastly impulses sooner or later, mauling friends and taking your fill. Is it better or worse if only your claws get inside of them?
wrackful: (310)

[personal profile] wrackful 2023-08-02 02:01 pm (UTC)(link)
A year ago he would be judging. Not that he would've had space to judge, glass houses and all, but sex or the lack thereof was an easy tool in the box of bullying the shit out of everyone around him. He's had a few brutal perspective shifts since then. Enough to now not only be the one hauling this guy out of the crowd, but also the one sticking around to talk it out.

"Different places have different people." Even if everyone here seemed mostly visibly standard human. Maybe it'd be easier if it was like Shril, where hairless bipeds with two eyes were the minority, and you quickly realised just how different things could get. "You really think any of them are going to stop what they're doing to laugh at you?" He leans a shoulder into the wall, eyebrows ticking upwards. "They just want in your pants, man."
brothergoblin: (10)

cw: vaguely alluding to transphobic abuse

[personal profile] brothergoblin 2023-08-02 04:04 pm (UTC)(link)
To his credit, he seems to have settled to a point of actually listening to the other side of the conversation rather than getting snarled up in his own thoughts. It gives him a slightly more palatable presence at the very least, if not completely trusting of strangers. A wave of what ifs wash over him, almost to the point of drowning out his attention again.

Could he really let himself believe this? That it wouldn't be a problem - or even noteworthy, here - when people realize he doesn't fit the gender binary in the way that most people back on Earth do? He'd like to try convince himself, that's for certain.

"I've never lived somewhere where somebody wanting to get into my pants wasn't a recipe for being a laughing stock, at best, and being in real danger of harm at worst. So all of this? Feels like danger to me."
wrackful: (488)

[personal profile] wrackful 2023-08-02 11:44 pm (UTC)(link)
Murphy's mouth presses, tugging downwards, wry.

"Yeah, you're not making it sound like you've got any good reasons to stay."

Not that he has any idea what that's like. His own assumptions challenged, about this guy, where he came from, whatever crap he's had to deal with. But the basics of it remain the same, in his mind. If something felt like danger, you got the hell away from it.
brothergoblin: (29)

[personal profile] brothergoblin 2023-08-03 07:58 pm (UTC)(link)
"Stay? Where else am I going to go?"

Tyler shoots the man a quizzical look. The forest he woke up in wasn't exactly safe, and he's too experienced with the wilderness to underestimate it. Simply put: he's just not sure where's less dangerous than the confines of the town just yet. It's difficult to deal with the fact that he can't just escape to nature, but perhaps he'll have to think on that a little more seriously with some preparation.

"I'm not saying you're wrong and that this is all dangerous. I'm saying I don't know any different, and expecting somebody to just get over it is kinda stupid."

Saying it how he sees it. At least he's being pretty upfront and honest about it, even if he can agree that he doesn't know for sure if this place is any better or worse than where he's from.
wrackful: (434)

[personal profile] wrackful 2023-08-05 12:17 am (UTC)(link)
"The festival," he says, flat clarification. Obviously. "The thing I was helping you out by saying you should leave."

Nothing the guy was saying had changed that recommendation. It wasn't like it didn't make sense to Murphy, didn't ring true on some level to his own experiences. He's lived never knowing if the next person he meets will kill him or be an ally, or maybe one and then the other. Trust was a thing earnt rather than freely given, and it could be broken with one single action, one single word. But it still, always, took some kind of leap - or tiny step - of faith.

"Which isn't 'get over it', by the way. It's more like 'that's the deep end, and you can't swim.'"

Not that Murphy could swim, but the analogy worked fine enough.
brothergoblin: (25)

[personal profile] brothergoblin 2023-08-05 10:03 am (UTC)(link)
There's a moment Tyler gets quiet, retreats a little into his mind as he realizes he'd gotten mixed up. Apparently his brain is thinking on a much larger scale beyond just this moment here and perhaps that's something he's been trying not to linger on too much. Understanding this particular situation as a whole invites other revelations in, forces him to explore the fact that having only just been reunited with his twin, he's lost her again.

"I didn't realize I was with such an experienced professional."

Unnecessary comment aside, he scrapes at the ground with a slightly ill-fitting boot, picture of sulking child rather than well-balanced adult. He'd gotten his life to a place where he felt like he was on top of most things. This feels like a gigantic step back and it feels bad.

"So if that's the deep end, where's the shallow end?"
wrackful: (228)

[personal profile] wrackful 2023-08-10 02:04 pm (UTC)(link)
The comment's kind of weak. Murphy could almost roll his eyes, or even call it out directly that's the best you've got? Neither would be helpful though, unless he wanted to turn this into a fight, and luckily he isn't feeling inclined to that right now.

"Tomorrow," he says, pushing upright from the wall now that the conversation feels like maybe it's reaching a conclusion. "They don't have parties like this every day. But they'll still want to get in your pants."
brothergoblin: (21)

[personal profile] brothergoblin 2023-08-10 09:15 pm (UTC)(link)
"Right. Got the memo. They want in my pants."

Which, despite his bordering on meltdown out there, doesn't just fill him with dread. He's definitely curious.

The answer, annoyingly, makes a lot of sense and though he's feeling all kinds of like his pride has been flung to the floor and stamped on, he doesn't go out of his way this time to be antagonistic.

"Probably right."

Which is about as much as he'll admit before he's looking up the street in the direction he's intending to go. He doesn't offer his name - why would he want to be remembered for this? - but he does add, right before he's about to walk away:

"Thanks."
wrackful: (312)

[personal profile] wrackful 2023-08-10 09:44 pm (UTC)(link)
Two memos successfully delivered, considering the guy's finally taking the direction to head towards the boarding house. Murphy's turning already, about to head back the other way - back into the festival - when the thanks comes. He's always a little surprised to receive them. To have earnt them. He nods, gives a motion reminiscent of a salute.

"Don't mention it."