Entry tags:
TEST DRIVE MEME 001
⚰︎ ⍢ ⌲ ⍚ TEST DRIVE MEME:
CONTENT WARNINGS for this game include: monsters, body horror, dub-con, non-con, religion, blood/violence, and marking/branding, loss of autonomy/self, and mental influences.
This log additionally has warnings for: nudity, spiders, waxplay, character death, and references to children in proximity to sexual situations.
✧ ✧ ✧
Welcome to RUBILYKSKOYE — a dark, horror-smut game where player choices will drive a mod-run storyline about the world and its NPCs. For the first round, this test drive serves as characters' arrival into game.
THESE THREADS CAN BE GAME CANON if both players are accepted into the game and agree to it. However, if players who'd prefer to start fresh are welcome to reuse these prompts in their own personal logs upon acceptance into the communities.
If you have QUESTIONS about the test drive prompts, please ask HERE. Questions about the game itself or the general setting should be directed to the FAQ.
FAQ ✧ SETTING ✧ CALENDAR ✧ RESERVES ✧ APPLICATIONS
This log additionally has warnings for: nudity, spiders, waxplay, character death, and references to children in proximity to sexual situations.
Welcome to RUBILYKSKOYE — a dark, horror-smut game where player choices will drive a mod-run storyline about the world and its NPCs. For the first round, this test drive serves as characters' arrival into game.
THESE THREADS CAN BE GAME CANON if both players are accepted into the game and agree to it. However, if players who'd prefer to start fresh are welcome to reuse these prompts in their own personal logs upon acceptance into the communities.
If you have QUESTIONS about the test drive prompts, please ask HERE. Questions about the game itself or the general setting should be directed to the FAQ.
AWAKENING IN PAJAK WOOD
The chirping of partridges in the treetops rouses you. Light barely filters through the canopy, just enough to suggest warmth of the sun. By the time it reaches the forest floor, the daylight has taken on a sickly green tinge. You lie amongst the mosses and ferns, the soil cold and just a little damp on your bare skin. Wherever you were before this moment, whatever you were doing or wearing, when you awaken in this forest, you find yourself naked and helpless as the day you were born.Fortunately, you seem to be alone. The birdsong continues as you sit up and get your bearings — aside from a brief wave of disoriented nausea, you seem to be no worse for wear than you last remember. Amongst gnarled oaks and moss, you see nothing around. No sign of civilization or sentient life. Movement flickers at the corner of your eye, but it's just a curious animal — brave squirrels or lizards who have come to see what stirs in their home.
Then, like the rippling of the horizon at noontime, the ash-gray soil around you undulates. Sea, not earth. Something else has come to greet you — their grey bodies blended in so easily with the floor, but as you stagger to your feet, you see them. Thousands of spiders roll like waves underfoot. They crawl towards you from the darker edge of the forest.
attack
Individuals who attack the spiders will find the small spiders are easy to kill, but the pheromones released by their corpses draw larger spiders in their place. Huge, blood-red spiders the size of hunting dogs drop from the treetops. In addition to their venomous bite, which contains a fast-acting paralytic, these creatures are clever: they will attempt to use their webbing to handicap any trespassers, binding limbs together or to trees. If you're unfortunate to become fully cocooned, you don't have long before this forest will be the last thing you see.
hunt
Any aspiring monster-hunters enterprising enough to try to follow the spiders to their nest will move eastward. This way, the forest grows darker and darker — though the sun never grows warm red-gold with sunset.
In the void, the birdsong is replaced by the click of mandibles and the skitter of many legs, but soon it is impossible to see. Even with the brightest magical light does not reach further than a few inches. The air grows heavy and thick, as if it were not air at all but some more solid mass. Almost like liquid-smoke, it presses down upon you. Slowing your movements. Soon, you cannot move at all.
Turn back while you still can — collapsing out here is dangerous. The void can play tricks on your senses. You may find yourself reliving unhappy memories or hallucinating your worst nightmares.
In the void, the birdsong is replaced by the click of mandibles and the skitter of many legs, but soon it is impossible to see. Even with the brightest magical light does not reach further than a few inches. The air grows heavy and thick, as if it were not air at all but some more solid mass. Almost like liquid-smoke, it presses down upon you. Slowing your movements. Soon, you cannot move at all.
Turn back while you still can — collapsing out here is dangerous. The void can play tricks on your senses. You may find yourself reliving unhappy memories or hallucinating your worst nightmares.
But flee the spiders westward and you will discover that the wood is well-populated with the survival resources that someone might seek — berries bushes and trees bearing stone fruits; sticks and dry leaves to aid in the building of a fire; rocks big enough to fashion into crude weapons; small animals that can be hunted or caught; hike long enough, and you might just find the freshwater stream that runs north-to-south, populated by both poisonous toads and delicious crawdads.
What's more, you may run into others with stories just like yours. Some may have already formed clumsy nudist hiking parties, others may still be naked and confused and processing how they have no memory of how they got here. They all stagger vaguely, as you do, with only the sun for a waymarker — and even that won't last long.
Now is a good time to overcome any hang-ups you have about modesty, as it's going to be a long hike. If you sneak a good look at your new companions, you may four varietals of marks on their bodies. Maybe someone will even point out that you have one, too.
EVERY DAY LIKE THE ONE BEFORE
Hike far enough — or long enough that the sun does go down — and signs of life come into view. The glow of fires and lights, the smooth curve of a stone wall. A town sits at the edge of this wood, a reward to the survivors.The fifty-foot wall of beige stone protecting the town's perimeter has only a single entrance — an iron gate positioned on the southern edge. When you arrive, the gate is already open, welcoming people into town from the winding dirt road. Attentive eyes may note that the road itself bears the mark of many wagon wheels and horse hoofs, but not cars.
guards
The guards grant entry to anyone who attempts a conversation with them. However, if your character is more likely to attempt to sneak in, overcome the guards, or attack them, please reach out HERE.
Inside the wall lies a quaint, historic town with a population around five thousand. The streets are cobbled, and their signs are lit by gas lamp. Wooden shutters protect otherwise open-air windows on the buildings, which are all under three stories with gabled roofs. A number of businesses hug the main street — a clockmaker, a cobbler, a bank — while residential homes sprawl outwards towards the wall. At the far end of the main street, visible about a mile to the north now that the trees and the enormous wall is out of the way, sits a castle with three towers.
No matter what time you pass through the gate, the streets are full of people. The climate of the bustle befits a night market or a busy friday downtown — plenty of people to ogle at your exposed body. But despite any efforts on your part to hide or make excuses, the locals don't seem offended by your nakedness. Even families with children don't gawk or look twice. In fact, the further into town you go, the more you may notice that they all wear revealing clothing that, to your sensibilities, may seem sexually suggestive. Some individuals openly expose their breasts and nipples, while some others may incidentally reveal when they turn around to tend to their errands that their dress is backless — entirely! If anything, they seem to be under the impression that you're naked to participate in the evening's events with the rest of them.
Those still determined to find proper clothing will find that modern clothing stores aren't a thing here. The closest this town has is a tailor's shop, which is closed for religious observance, and a stand in the central marketplace selling scarves and blankets.
Fortunately, the people of the town are very generous! The locals will gladly share what they have with those who ask politely — but those items are as revealing as what they're wearing. You might get a mesh bodysuit or drape outfit. Remember not to be ungracious! it's only appropriate for the occasion.
steal clothing
Anyone unwilling to ask nicely for help could break into someone's house or yard to steal some of their clean laundry. Notably, inside their homes, the people of the town also appear to own some more modest apparel. Be sure to alert us HERE if your character pursues this option.
And what is the occasion? The locals are excited and flattered by any interest in their ordinary weekly prayer: the folks dancing and selling their wares are all offering their energies to give thanks and ask for their god's patronage! The abstractions are all familiar — fertility, harvest, peace. Smalltalk makes them eager to chat and draw you into those festivities — including some ceremonial wax-dripping on the exposed parts of your body!
Anyone who chats at length with the townspeople will gather that the locals feel it's better for the newcomers to dive into the deep-end because, since you'll be settling in here, they expect you'll want to participate down the line. They seem to be under the impression that the new arrivals are a boon from their god.
In addition, many of the locals' choice of clothes reveal the same four types of marks on their bodies as the folx who were wandering out in the wood!
ROOM AND BOARD
Once you're tired out, the locals will help you find a place to stay. The boarding house is several stories tall and spacious, accessible through an embellished iron garden gate and obscured by hanging plants, trees, and vines.
Beyond the overgrown yard is a bright red door, which opens into a spacious cottage.
The house has clearly been empty for some time — dust has gathered on various furnishings — bedding, sofas, curtains, wooden tables. According to the locals, it has remained empty since its last occupant passed away, and that's all they'll say about that!
Each floor of the house has a shared sitting room, but only the first floor has a kitchen — large enough to support feeding the entire household. Here, a few of the townspeople will help out — they stock the kitchen and help make dinner for the new arrivals.
Get a good night's rest. By the light of day, locals will help get the new arrivals set up on the coal stove with breakfast. You may notice they're dressed in a way you would almost call normal — at least, in a manner befitting 19th century Eastern Europe. As you find your way around town to get your bearings, folks are eager to help you find a place to apply your skills so you can contribute to your new home.
Beyond the overgrown yard is a bright red door, which opens into a spacious cottage. The house has clearly been empty for some time — dust has gathered on various furnishings — bedding, sofas, curtains, wooden tables. According to the locals, it has remained empty since its last occupant passed away, and that's all they'll say about that!
Each floor of the house has a shared sitting room, but only the first floor has a kitchen — large enough to support feeding the entire household. Here, a few of the townspeople will help out — they stock the kitchen and help make dinner for the new arrivals.
finding roommates
Don't spend too much time in the dining room going for seconds, though. You'll want to claim a bedroom quickly because each one only has two full-size beds, and there aren't enough spaces for everyone. The last people upstairs will need to double up to squeeze in. Roommates will not be mod-assigned; players should coordinate directly with one another to determine their living arrangements.
Get a good night's rest. By the light of day, locals will help get the new arrivals set up on the coal stove with breakfast. You may notice they're dressed in a way you would almost call normal — at least, in a manner befitting 19th century Eastern Europe. As you find your way around town to get your bearings, folks are eager to help you find a place to apply your skills so you can contribute to your new home.

james t. kirk (mirrorverse) ➢ star trek aos
awakening
every day
room and board
attack
But that's when he stumbles across someone else, and they definitely aren't one of the captors. Without thinking much further than that, he grabs his own branch and breaks it across one of the giant spiders' backs. What's left of his branch is used in an attempt to free the new guy. Finn probably leaves a scratch on his leg in his rush to remove the sticky webbing, but can you blame him? ]
Come on!
[ He grabs at his hand, trying to help him forward. Either to pull him up from the ground or get him out of the rest of the web, whatever. Finn's used to holding hands with total strangers while running for his life, anyway. ]
no subject
Hurry!
[ He could stand to be more grateful— actually, no, he doesn't do that. He just scrambles to his feet as soon as he's free, ignoring the cut on his leg and immediately taking off in a sprint, letting go of Finn's hand as soon as they're both on their feet. Holding onto each other will only make them slower, and besides, better chance the spiders will get the other guy instead of him. ]
no subject
Left! Go left!
[ Because the larger spiders are in the trees, and one is already launching itself for them. It might even grab the other man if he doesn't listen and turn. ]
no subject
I'll take any other ideas you've got!
[ You know, like a way out. It looks like the fucking things are everywhere, and James can't see an end in sight. ]
no subject
Across the stream! We can probably lose them!
[ Y'know, if we're taking ideas. ]
no subject
He turns around immediately, eyes fixed on the forest they came from. His eyes squint, though, as he has some difficulty focusing with the more intense sunlight. ]
I think they gave up.
no subject
He steps back. ]
Come on. Let's get some distance.
no subject
Still, he grabs a branch and grips it tight, ready to use it as a weapon if he has to. He eyes Finn up and down, studying him. ]
I'm guessing you have no idea where we are, either.
(no subject)
(no subject)
(no subject)
town
But he's also not armed, and doesn't want to fight a stranger. Maybe working together is a better idea. He'll risk that, by making enough noise to make sure he's heard and stepping into plain view in the alley when he follows James. He holds up both hands like, see, I'm not armed. ]
no subject
The guy seems small and fairly harmless, not much of a threat, but James still eyes him up and down suspiciously. He's not actually ogling him, more like assessing how much he should be worrying right now. ]
You're not a local, are you?
no subject
I'm not.
[ He glances further into the dim alley. ]
I'm curious, like you.
no subject
They aren't telling us much. I don't like not knowing what's going on.
[ They haven't even been explained what their markings are, or whatever it is they're supposed to participate in. Something sexual, he's gathered that much. They're not subtle around here. ]
no subject
[ Link has gathered that a bunch of them woke up here and don't know how or why. It's a frustrating thing, though slightly less frustrating for him, since he's just had that happen to him before. Old hat, whatever, though this is the first time it's happened to other people around him, and the first time he's been somewhere so…surrounded by naked people. ]
What do you think we can find?
[ Link is a fighter, not a problem solver, not someone who answers big questions. He's always had help with that sort of thing. Hence the team up, really. ]
no subject
[ He walks further into the alleyway, though he seems more interested in any windows, doors or ladders than he does on the actual things he might find on the alley himself. ]
Also, what our markings mean. Did you notice all the natives have them too? They have to mean something. I'd bet they're related with the ceremonies or prayers or whatever it is they call their kinky shit. They all seem to think we'll be keen on participating, so I wonder what's going to happen to those of us who don't.
[ Because it definitely seems like something is going to happen. James has a gut feeling about it, and it's not good. ]
no subject
He glances at his shoulder, where the wilk mark is. He doesn't know what it's called yet, of course. ]
Everyone has these?
[ He didn't notice, whoops! Now he'll pay closer attention, though.
He did notice the rituals and all of that. Impossible to miss that part. Link has seen enough weird shit to be unfazed by it, but…James has a point. Something might happen if they don't participate. ]
Someone must know.
[ Not that they seem keen to answer questions like that around here.
He looks up. There's a ladder hanging off a balcony, too high for Link to reach on his own (because he's basically tiny), though he might able to parkour it. Is this the best thing to be doing? Obviously not, but why let that stop them. So he points at it. ]
Look.
r&b
(They did slap a skala mark on her neck but she's unaware of that, as yet.)
Within the wall, that doesn't change. She drags some clothes to her by their fastenings and outfits herself in a shirt, pants and boots. Not steel-toed but one thing at a time. Metal is everywhere. When she's ready to leave, she'll have no problem.
Before she can do that, she'll need supplies. A like-minded companion or two, if possible. An actual plan. Rest. Entering the room, she grips a handful of stolen nails. It loosens rather than tightens when he startles her. ]
Now it is. [ Lorna shuts the door behind her, staring unflinchingly at her roommate. As unwelcome by her as she is by him. ]
no subject
They're really expecting us to share?
[ Like the situation isn't bad enough already, now he can't even have his corner of privacy. ]
You've got to be kidding.
no subject
[ Lorna's not jazzed about this either. She takes her eyes off him for a moment, clocking the rest of the room. At the first blur of movement, he's going to be staring down some floating nails. But Lorna doesn't want it to come to that. She'd like to keep her mutant status to herself for as long as she can.
Attention back on him, she crosses to the unoccupied bed. The air in the room is tense, the potent gap sizzling between two live wires. ]
no subject
She doesn't look like the type to encroach on his space, at least, but that doesn't change the fact he's forced to sacrifice his privacy to some degree. He's particular to an obsessive degree about his personal space, not to mention especially paranoid about letting anyone this close, stranger or otherwise. So this is gonna go well. ]
I'm James.
[ May as well, since he's pretty sure kicking her out wouldn't work well for him in the long run, and he's even less interested in sleeping out on the street. ]
no subject
Lorna. First time getting kidnapped? [ Lorna has a seat on the side of her mattress, leaning back and propping herself up on her hands. Any funny business, she can shoot a warning nail into him with a whip of her arm. But she would genuinely rather not, for the same reason she gave him Lorna and not Polaris. Mutants are rarely well received. Mutant terrorists never are. ]
Room and Board
[Ivar snapped out, sounding irritable as all get-out as he crawled into the room. It had already been a long, painful day literally dragging himself from the woods to town. Now he was tired and determined to get a room on the first-floor. Pragmatically, he wasn't going to take one on another floor if he could help it, given how much effort would be required to get up and down the stairs since he couldn't walk.
He shifted himself over to the open bed and pulled himself up onto it using only his upper body strength before adjusting his legs to a more comfortable position. He'd been lucky enough to find a decent pair of pants and had tied them together with pieces of fabric afterwards. It made it easier to move around if his useless limbs were held together. All he was wearing on top was a tight leather vest that left his chest bare, revealing a number of scratches and bruises he'd accumulated from his trek through the woods.]
!!! ~ the way
She doesn't hear footfalls on the forest path behind her until it's too late, and the shock of his voice as well as his face when she turns around makes her stumble over her words in her surprise. ]
Oh god — Jim? [ Her voice is high-pitched in disbelief. ] Is it — is it really you?
[ It's a bit ironic, their meeting, given his nude state — in acknowledgement of which, she spends some effort trying not to lower her eyes down the length of his body — especially when he'd gawked at her on the ship not too long ago while she'd changed out of uniform. That irony doesn't hold up as well as she'd like to think it does though, given they're both in the same boat this time.
Halfheartedly, she tries to press her thighs together while holding one of the peaches up with her arm strategically over her bare breasts; Eve, in the garden, offering him some sticky fruit. ]
I found...I found these. If you're hungry.
GASPS oh god, poor carol
However, finding a familiar face is a nice change. Well, maybe nice is a strong word, but then again, it is Carol Marcus. It has been a while since they've seen each other, but she's hard to forget. And so is he, he hopes.
He quickly realizes that she's not the Carol he knows from his world, though, when she's so quick to call him Jim. James isn't sure how to play this, but there's no way she's not going to notice the scars on him, a dead giveaway that he's not the Federation Captain. ]
Carol Marcus. [ He still smiles, a little too pleased, not at all shy about giving her an eyeful— and helping himself to one too. Stepping closer (too close?), he takes the offered fruit. ] Got yourself stuck here too, huh?
The way
Hiking might be worse than the spiders. He honestly just wasn't made for this much cardio in one day. He looks up at the question, eyes hazy. He would like to sit down. He keeps walking, but he resents it, greatly. ]
Not really. Some sort of interdimensional teleportation spell, I'd imagine. Don't know by who, can't remember anything about it. Odds are it was my own fault, though I can't speak for you.