rubimods: (Default)
rubilykskoye mods ([personal profile] rubimods) wrote in [community profile] rubimemes2023-05-18 06:35 pm
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TEST DRIVE MEME 001

⚰︎ ⍢ ⌲ ⍚ TEST DRIVE MEME:
CONTENT WARNINGS for this game include: monsters, body horror, dub-con, non-con, religion, blood/violence, and marking/branding, loss of autonomy/self, and mental influences.

This log additionally has warnings for: nudity, spiders, waxplay, character death, and references to children in proximity to sexual situations.


✧ ✧ ✧


Welcome to RUBILYKSKOYE — a dark, horror-smut game where player choices will drive a mod-run storyline about the world and its NPCs. For the first round, this test drive serves as characters' arrival into game.

THESE THREADS CAN BE GAME CANON if both players are accepted into the game and agree to it. However, if players who'd prefer to start fresh are welcome to reuse these prompts in their own personal logs upon acceptance into the communities.

If you have QUESTIONS about the test drive prompts, please ask HERE. Questions about the game itself or the general setting should be directed to the FAQ.

FAQSETTINGCALENDARRESERVESAPPLICATIONS

AWAKENING IN PAJAK WOOD

The chirping of partridges in the treetops rouses you. Light barely filters through the canopy, just enough to suggest warmth of the sun. By the time it reaches the forest floor, the daylight has taken on a sickly green tinge. You lie amongst the mosses and ferns, the soil cold and just a little damp on your bare skin. Wherever you were before this moment, whatever you were doing or wearing, when you awaken in this forest, you find yourself naked and helpless as the day you were born.

Fortunately, you seem to be alone. The birdsong continues as you sit up and get your bearings — aside from a brief wave of disoriented nausea, you seem to be no worse for wear than you last remember. Amongst gnarled oaks and moss, you see nothing around. No sign of civilization or sentient life. Movement flickers at the corner of your eye, but it's just a curious animal — brave squirrels or lizards who have come to see what stirs in their home.

Then, like the rippling of the horizon at noontime, the ash-gray soil around you undulates. Sea, not earth. Something else has come to greet you — their grey bodies blended in so easily with the floor, but as you stagger to your feet, you see them. Thousands of spiders roll like waves underfoot. They crawl towards you from the darker edge of the forest.


attack
Individuals who attack the spiders will find the small spiders are easy to kill, but the pheromones released by their corpses draw larger spiders in their place. Huge, blood-red spiders the size of hunting dogs drop from the treetops. In addition to their venomous bite, which contains a fast-acting paralytic, these creatures are clever: they will attempt to use their webbing to handicap any trespassers, binding limbs together or to trees. If you're unfortunate to become fully cocooned, you don't have long before this forest will be the last thing you see.


hunt
Any aspiring monster-hunters enterprising enough to try to follow the spiders to their nest will move eastward. This way, the forest grows darker and darker — though the sun never grows warm red-gold with sunset.

In the void, the birdsong is replaced by the click of mandibles and the skitter of many legs, but soon it is impossible to see. Even with the brightest magical light does not reach further than a few inches. The air grows heavy and thick, as if it were not air at all but some more solid mass. Almost like liquid-smoke, it presses down upon you. Slowing your movements. Soon, you cannot move at all.

Turn back while you still can — collapsing out here is dangerous. The void can play tricks on your senses. You may find yourself reliving unhappy memories or hallucinating your worst nightmares.




But flee the spiders westward and you will discover that the wood is well-populated with the survival resources that someone might seek — berries bushes and trees bearing stone fruits; sticks and dry leaves to aid in the building of a fire; rocks big enough to fashion into crude weapons; small animals that can be hunted or caught; hike long enough, and you might just find the freshwater stream that runs north-to-south, populated by both poisonous toads and delicious crawdads.

What's more, you may run into others with stories just like yours. Some may have already formed clumsy nudist hiking parties, others may still be naked and confused and processing how they have no memory of how they got here. They all stagger vaguely, as you do, with only the sun for a waymarker — and even that won't last long.

Now is a good time to overcome any hang-ups you have about modesty, as it's going to be a long hike. If you sneak a good look at your new companions, you may four varietals of marks on their bodies. Maybe someone will even point out that you have one, too.



EVERY DAY LIKE THE ONE BEFORE

Hike far enough — or long enough that the sun does go down — and signs of life come into view. The glow of fires and lights, the smooth curve of a stone wall. A town sits at the edge of this wood, a reward to the survivors.

The fifty-foot wall of beige stone protecting the town's perimeter has only a single entrance — an iron gate positioned on the southern edge. When you arrive, the gate is already open, welcoming people into town from the winding dirt road. Attentive eyes may note that the road itself bears the mark of many wagon wheels and horse hoofs, but not cars.

guards
The guards grant entry to anyone who attempts a conversation with them. However, if your character is more likely to attempt to sneak in, overcome the guards, or attack them, please reach out HERE.


Inside the wall lies a quaint, historic town with a population around five thousand. The streets are cobbled, and their signs are lit by gas lamp. Wooden shutters protect otherwise open-air windows on the buildings, which are all under three stories with gabled roofs. A number of businesses hug the main street — a clockmaker, a cobbler, a bank — while residential homes sprawl outwards towards the wall. At the far end of the main street, visible about a mile to the north now that the trees and the enormous wall is out of the way, sits a castle with three towers.

No matter what time you pass through the gate, the streets are full of people. The climate of the bustle befits a night market or a busy friday downtown — plenty of people to ogle at your exposed body. But despite any efforts on your part to hide or make excuses, the locals don't seem offended by your nakedness. Even families with children don't gawk or look twice. In fact, the further into town you go, the more you may notice that they all wear revealing clothing that, to your sensibilities, may seem sexually suggestive. Some individuals openly expose their breasts and nipples, while some others may incidentally reveal when they turn around to tend to their errands that their dress is backless — entirely! If anything, they seem to be under the impression that you're naked to participate in the evening's events with the rest of them.

Those still determined to find proper clothing will find that modern clothing stores aren't a thing here. The closest this town has is a tailor's shop, which is closed for religious observance, and a stand in the central marketplace selling scarves and blankets.

Fortunately, the people of the town are very generous! The locals will gladly share what they have with those who ask politely — but those items are as revealing as what they're wearing. You might get a mesh bodysuit or drape outfit. Remember not to be ungracious! it's only appropriate for the occasion.

steal clothing
Anyone unwilling to ask nicely for help could break into someone's house or yard to steal some of their clean laundry. Notably, inside their homes, the people of the town also appear to own some more modest apparel. Be sure to alert us HERE if your character pursues this option.



And what is the occasion? The locals are excited and flattered by any interest in their ordinary weekly prayer: the folks dancing and selling their wares are all offering their energies to give thanks and ask for their god's patronage! The abstractions are all familiar — fertility, harvest, peace. Smalltalk makes them eager to chat and draw you into those festivities — including some ceremonial wax-dripping on the exposed parts of your body!

Anyone who chats at length with the townspeople will gather that the locals feel it's better for the newcomers to dive into the deep-end because, since you'll be settling in here, they expect you'll want to participate down the line. They seem to be under the impression that the new arrivals are a boon from their god.

In addition, many of the locals' choice of clothes reveal the same four types of marks on their bodies as the folx who were wandering out in the wood!


ROOM AND BOARD

Once you're tired out, the locals will help you find a place to stay. The boarding house is several stories tall and spacious, accessible through an embellished iron garden gate and obscured by hanging plants, trees, and vines. Beyond the overgrown yard is a bright red door, which opens into a spacious cottage.

The house has clearly been empty for some time — dust has gathered on various furnishings — bedding, sofas, curtains, wooden tables. According to the locals, it has remained empty since its last occupant passed away, and that's all they'll say about that!

Each floor of the house has a shared sitting room, but only the first floor has a kitchen — large enough to support feeding the entire household. Here, a few of the townspeople will help out — they stock the kitchen and help make dinner for the new arrivals.

finding roommates
Don't spend too much time in the dining room going for seconds, though. You'll want to claim a bedroom quickly because each one only has two full-size beds, and there aren't enough spaces for everyone. The last people upstairs will need to double up to squeeze in. Roommates will not be mod-assigned; players should coordinate directly with one another to determine their living arrangements.


Get a good night's rest. By the light of day, locals will help get the new arrivals set up on the coal stove with breakfast. You may notice they're dressed in a way you would almost call normal — at least, in a manner befitting 19th century Eastern Europe. As you find your way around town to get your bearings, folks are eager to help you find a place to apply your skills so you can contribute to your new home.
dadyl: (025 ;; soldier)

[personal profile] dadyl 2023-05-19 09:51 pm (UTC)(link)
[ Boy does he wish he could answer that question differently. Daryl's mouth turns into a tight line and he can't help the scowl that's second nature to him even when he isn't caught in situations not unlike embarrassing nightmares. Another glance affirms that he saw the guy holding - a weapon? no, maybe not - but neither is he coaxed out from his 'hiding' place. It's a meager defense but it's all he has.

And every stranger is dangerous in his world. ]


What the hell's goin' on?

[ He isn't exactly an eloquent guy on the best of days and even less so when he's scared. Which he's firmly decided that he is. ]

What village you lookin' for?
immapoorblindman: (Gotcha)

[personal profile] immapoorblindman 2023-05-19 09:59 pm (UTC)(link)
Wait, you mean, you don't know? You're not a local?

[ Shades did a comical expression of surprise and turned, quite accurately looking towards where the stanger was hiding if, you know, his eyes were opened. Since they were not, he only faced that direction with a grin more relaxed than anyone who was naked and unseeing had any right to be. ]

I thought you'd know. You're the first person out here I came across.
dadyl: (040 ;;)

[personal profile] dadyl 2023-05-19 10:57 pm (UTC)(link)
[ Reading others well is a skill he's needed to develop quite keenly in order to stay alive and Daryl isn't at all put at ease by the stranger's expression. Another stolen look around the tree confirms that he has his eyes closed and oh, maybe the way he's holding that stick to the ground has something to do with that. And then again, maybe not.

Daryl still doesn't approach. It's clear that whoever he's confronted with now full-well knows where he is. ]


I look like a local to you?

[ Might as well test his theory. ]
immapoorblindman: (Standing around)

[personal profile] immapoorblindman 2023-05-20 01:38 am (UTC)(link)
I'm not exactly looking. Bad eyes.

[ His eyes didn't open, not even once. But he had a very good grasp on the man's location from hearing alone and for reasons, he preferred to keep his eyes closed.

His stick explored the area in front of him slowly and he took steps towards the voice. His smile dropped slightly too. ]


If you're not local, and I'm definitely not local... Then where in the world are we?
dadyl: (048 ;;)

[personal profile] dadyl 2023-05-20 03:39 am (UTC)(link)
[ Theory confirmed but it's still an additional shock on top of it all for him to meet a guy like this out here... wherever he is. Daryl hesitates a final beat before taking a reluctant step out into the open, watching now to see how the guy will react. It's a risk he figures he has to take eventually if they're going to get through this awkward moment. They're going to have to move on eventually. Soon.

Now, even. Where the hell are they? ]


Wish I could tell you, man.

[ He really, really does. ]

You just wake up here, too? Like... this?

[ He doesn't actually gesture. He figures he doesn't have to. ]
immapoorblindman: (Waiting)

[personal profile] immapoorblindman 2023-05-20 03:55 am (UTC)(link)
[ Shades could hear the footsteps very well. He wasn't fully blind, but had a special condition where light strained his eyes, so he learned to live without his sight very well.

He might not see the stranger, but he knew exactly where every step was coming from. ]


Yeah... Somewhere... that way.

[ He waved vaguely with his hand not holding the stick in another direction. ]

I don't suggest we go back there. Spiders. Lots of them.

There's the sound of water down that way though.
dadyl: (075 ;;)

[personal profile] dadyl 2023-05-20 11:09 pm (UTC)(link)
So you saw 'em too?

[ Daryl had almost been thinking they might have been a hallucination or some terrible dream, but the moment this guy mentions those damn spiders something cold hardens up in his gut. This is real, whatever it is, and he has to act on it.

Unconsciously, his hands ball up into fists. ]


I... I think that's west.

[ He hates that he can't be sure. Nothing is familiar and even the angle of the sunlight seems wrong somehow. He hesitates again before giving the guy another assessing look. ]

So who are you?
immapoorblindman: (Default)

[personal profile] immapoorblindman 2023-05-21 12:29 am (UTC)(link)
[ Shades gave the stranger a cock of his head that even with his eyes closed, it was almost a physical gesture of him rolling his eyes. ]

I ran from them.

[ The suggestion of a direction though had him growing more serious though and he turned his head upwards towards the canopy, face tilting towards what light came down in filtered stripes from it. It was still too bright that his eyes hurt and his vision was hazy earlier when he had opened them, but probably not enough to discern a direction still. ]

I can't really tell.

[ He too didn't like not knowing. But at least the next question was easier to answer. ]

Hei Xiazi [ automatically translated to the Black Blindman ] but people call me Shades. [ Perhaps the reason wasn't obvious without his eyewear present, but the reasoning should be there. ]

And what should I call you, mister?
dadyl: (040 ;;)

[personal profile] dadyl 2023-05-23 06:27 am (UTC)(link)
[ Well there was no chance of Daryl forgetting that name, but still, his instinct to nod his understanding without actually answering takes over. ]

I'm Daryl.

[ It sounds like a short introduction compared to the other guy's, but nothing about Daryl has ever been elaborate. ]

Don't call me mister. You good to get the hell outta here?

[ Because now that he's found someone else in the woods he isn't exactly going to be okay with leaving them behind. ]
immapoorblindman: (Shitty Grin)

[personal profile] immapoorblindman 2023-05-23 06:37 am (UTC)(link)
Nice to meet you Daryl.

[ He grinned, partially in amusement at the displeasure to his form of address, but still probably more relaxed than he should be for their awkward circumstances. ]

And I can't be more ready if we got out of here yesterday.

Lead the way. [ And before the person could worry about his lack of self, Shades reassured, ] Don't worry, I'll keep up.

[ It might be better with a little bit of guidance still, but he could tell the other man didn't trust him to get that close, so Shades will have to deal until the sun went down. ]