Entry tags:
TEST DRIVE MEME 005
⚰︎ ⍢ ⌲ ⍚ TEST DRIVE MEME:
Welcome to RUBILYKSKOYE — a dark, horror-smut game where player choices will drive a mod-run storyline about the world and its NPCs. This test drive meme provides a medley of prompts evoking the game's general tone.
THESE THREADS CAN BE GAME CANON if both players are accepted into the game and agree to it. However, if players who'd prefer to start fresh are welcome to reuse these prompts in their own personal logs upon acceptance into the communities. Note: the universal test drive arrival prompt will not be repeated on the any event log, but players are welcome to reuse the prompt.
CONTENT WARNINGS for this game include: monsters, body horror, dub-con, non-con, religion, blood/violence, and marking/branding, loss of autonomy/self, and mental influences. This log additionally has warnings for: spiders, aphrodisiac and truth serum effects, public nudity, exhibitionism/voyeurism, bdsm, kink negotiation, social pressure, and animal sacrifice.
If you have QUESTIONS about the test drive prompts, please ask HERE. Questions about the game itself or the general setting should be directed to the FAQ.
FAQ ✧ SETTING ✧ CALENDAR ✧ RESERVES ✧ APPLICATIONS
THESE THREADS CAN BE GAME CANON if both players are accepted into the game and agree to it. However, if players who'd prefer to start fresh are welcome to reuse these prompts in their own personal logs upon acceptance into the communities. Note: the universal test drive arrival prompt will not be repeated on the any event log, but players are welcome to reuse the prompt.
CONTENT WARNINGS for this game include: monsters, body horror, dub-con, non-con, religion, blood/violence, and marking/branding, loss of autonomy/self, and mental influences. This log additionally has warnings for: spiders, aphrodisiac and truth serum effects, public nudity, exhibitionism/voyeurism, bdsm, kink negotiation, social pressure, and animal sacrifice.
If you have QUESTIONS about the test drive prompts, please ask HERE. Questions about the game itself or the general setting should be directed to the FAQ.
IN THE WOODS SOMEWHERE

Wherever you were before this moment, whatever you were doing or wearing, when you awaken in this forest, you find yourself naked and helpless as the day you were born. As you sit up and get your bearings, aside from a brief wave of disoriented nausea, you seem to be no worse for wear than you last remember.
You seem to be alone. The gnarled oaks and moss suggest no sign of civilization or sentient life. Just flickers of movement from curious squirrels or brave lizards reemerging after a long winter. With your feet under you, and you'll find the wood is filled with berry bushes and nut trees, though much of the fruit has been picked clean. The freshwater stream that runs north-south, populated by both poisonous toads and delicious crawdads, will lead people towards the first signs of civilisation, the cabins of those who choose to live beyond Rubilyskoye's formidable walls.
In the forest, you may run into others with stories just like yours. Some may have already formed clumsy nudist groups, others may still be processing their confusion, with no memory of how they got here. Now is a good time to overcome any hang-ups you have about modesty; it's going to be a long hike.

Turn your back to the darker, shadowy parts of the forest and eventually the glow of manmade lights and the curve of a dirt road may come into view. At the edge of the wood, you'll find a town surrounded by a fifty-foot wall of beige stone. The only entrance is an iron gate positioned on the southern edge. When you arrive, the gate is already open, welcoming people inside.
This quaint, historic town of five-thousand has cobbled street and signs lit by gas lamp. Wooden shutters protect otherwise open-air windows on the buildings, which are all under three stories with gabled roofs. A number of businesses hug the main street — a clockmaker, a cobbler, a grocer — while residential homes sprawl outwards towards the wall. At the far end of the main street, visible about a mile to the north now that the trees and the enormous wall is out of the way, sits a castle with three towers.
When you enter, the streets are full of people, but despite any efforts on your part to hide or make excuses, they don't seem offended by your nakedness. Even families with children don't gawk or look twice. Those determined to find proper clothing regardless will find that modern clothing stores aren't available — the closest this town has is a tailor's shop and a stand in the central marketplace selling scarves and blankets.
breaking and entering
If you intend to have your character break into someone's house or yard to steal some of their clean laundry, please review the info about game laws on the FAQ and give the mods a heads up HERE.
Fortunately, the people of the town are very generous! Anyone who ask the locals will be directed to the boarding house for both clothes and a place to stay. Accessible through an embellished iron garden gate and obscured by hanging plants, trees, and vines, beyond an overgrown yard in the residential sprawl of the town is a bright-red door, which opens to a spacious cottage of several stories. It's already full of people who appeared in the village just as you did today.
finding roommates
Don't spend too much time asking questions in the common areas. You'll want to claim a bedroom quickly because each one only has two full-size beds, and there aren't enough spaces for everyone. Maybe you'll get lucky and run into someone who has decided to move out? (Roommates will not be mod-assigned; players should coordinate directly with one another to determine their living arrangements; at this point, many characters have used activity rewards to move to accomodation outside the boarding house.)
Get a good night's rest. By the light of day, locals will help get the new arrivals set up on the coal stove with a breakfast of thick grain porridge and caramelised bananas from the new peaks; these NPCs can also answer any questions about the situation. You may notice they're dressed in a way you would almost call normal — at least, in a manner befitting 19th century Eastern Europe. Gossip about new arrivals spreads quickly, and Rubeans who run businesses or train trades are eager to help you find a place to apply your skills so you can contribute to your new home.
writer's block?
If you're struggling to pick a way to engage the prompts, try: naked hiking, acquiring clothing, being offered work, asking questions over breakfast, or staking your claim on a bedroom!
HEARTS FESTIVAL
New arrivals to Rubilykskoye will find themselves strongly encouraged to participate in the current zadza purging festival, and will be assigned either a collar in leather or iron based on their Niez or Wilk mark, or a wrist-strap or manacle that suits the attachment of a leash for those with a Diabel or Skala mark.
Characters are encouraged to embrace this temporary designation as a sign that they will be good citizens; those who object or ignore their designation may find the NPCs try to helpfully guide them, express displeasure at "Void-Touched" who won't assimilate, or in rare cases exert social pressure, coercion, violence or shunning to ensure compliance.
Throughout town various NPCs have set up tents and booths to host myriad performances, workshops, demonstrations, and food stands for their celebration. The foods were made using some of the new flora that have brought back from the peaks. Characters can get their hands on the following heart-themed foods from the second day of the festival onwards:
The nature of the booths set up for performances, workshops, and other goods focuses around the festival's dominance and submission themes. These persist throughout the day regardless of the hour or the audience, so very few people can be found consistently at their places of work during the day this week. In addition:
However, characters may also come across some carnival games operated by NPCs who are eager to help the Duchess find her heart! Some involve slaughtering livestock by removing their hearts—rest assured, these livestock were already on the menu, but their ritual sacrifice will now involve the cutting out of their hearts. Cut out an animal's heart yourself, or just attend the show! Many of the townspeople will get into it, painting their faces with animal blood or drinking from it.
Characters are encouraged to embrace this temporary designation as a sign that they will be good citizens; those who object or ignore their designation may find the NPCs try to helpfully guide them, express displeasure at "Void-Touched" who won't assimilate, or in rare cases exert social pressure, coercion, violence or shunning to ensure compliance.
Throughout town various NPCs have set up tents and booths to host myriad performances, workshops, demonstrations, and food stands for their celebration. The foods were made using some of the new flora that have brought back from the peaks. Characters can get their hands on the following heart-themed foods from the second day of the festival onwards:
- HEART-SHAPED COOKIES: eating these intensifies body heat, making characters a great cuddle buddy for the cold weather and likely to strip down, feeling overheated even in a snowdrift
- BEEF HEART STEW WITH DUXELLES: eating these fills those who consume it with confidence, making them more solicitous and dominant
- LIME-GLAZED GOAT HEART SATAY: eating these intensifies sensation, making characters more sensitive to both pain and pleasure
- CINNAMON GLUWEIN: drinking a cup of this hot beverage will make characters especially honest
The nature of the booths set up for performances, workshops, and other goods focuses around the festival's dominance and submission themes. These persist throughout the day regardless of the hour or the audience, so very few people can be found consistently at their places of work during the day this week. In addition:
- Skala and diabel NPCs may offer to share their partner(s) with the Void-touched, or ask to share theirs.
- PIOTR, a farmer, brings tools over from the farm including bridles and saddles, which can be found at a booth near some hunters who've made anal plugs that end with real animal tails, as well as muzzles.
- The cages from the Moot Hall have been moved into the streets, and people are allowed to move freely in and out of them. One of them has been covered in curtains to function as a glory hole booth.
- Some niez and wilk NPCs line up near the main event stage and kneel to offer themselves as human furniture.
However, characters may also come across some carnival games operated by NPCs who are eager to help the Duchess find her heart! Some involve slaughtering livestock by removing their hearts—rest assured, these livestock were already on the menu, but their ritual sacrifice will now involve the cutting out of their hearts. Cut out an animal's heart yourself, or just attend the show! Many of the townspeople will get into it, painting their faces with animal blood or drinking from it.
writer's block?
If you're struggling to pick a way to engage the prompts, try reacting to being assigned a dominant or submissive role, scenes where your character is starting to feel the effects of the food, watching (or participating in) a performance, or joining in on a gory animal sacrifice. NPCs that are usually welcoming may strongly pressure even new arrivals to participate in their cultural festivities.
the fathomless dark

In the void, the air feels heavy, as if it were not air at all but some more solid mass. Almost like liquid-smoke, it presses down upon you. Slowing your movements. Characters who push too far into the void may stop being able to move at all, and find themselves given over to insanity if they collapse, unable to draw themselves out. This is just one of many dangers.
Monsters thrive this far out. Huge, blood-red spiders the size of hunting dogs drop from the treetops. In addition to their venomous bite, which contains a fast-acting paralytic, these creatures are clever: they attempt to use their webbing to entangle any trespassers, binding limbs together or to trees. If you're unfortunate to become fully cocooned, you don't have long before this forest will be the last thing you see.
Those who seem lucky enough not to run afoul of the monsters here are in for a worse fate. The void can play tricks on your senses. As madness sets in and you lose all sense of direction, you may also lose control of your body — what is that steers your hands to turn against your friends? Why does it sound like your own voice whispering?
In the fog, you may also hear the voices of those familiar to you — people you know from the town, or people whom you know with almost perfect certainty aren't here. these figments may recreate unhappy memories or force trespassers to hallucinate their worst nightmares. Nothing is as it seems in the void, and when you swing at these figments, desperate to silence them, it might not be a figment at all, but a friend in the flesh trying to help you. By the time you see their true face, it could be too late to stop yourself.
writer's block?
If you're struggling to pick a way to engage the prompts, try fighting a monster, hallucinating your worst nightmares, and/or attacking a friend or stranger!
HIDING INSIDE EACH OF US
Uh oh spaghetti-os.
The marks worn by all residents of Rubilykskoye aren't just cool body art, as it turns out. The town is full of rumors, whispered in shadows and over candles of a starving creature hiding in the dark corners of your chest. Feed your inner beast, they say, before it finds a way to feed itself.
Alas, its emergence is inevitable — sooner or later, the horrible things that happen here pile up and make someone repulsed by the idea of human contact. Someone holds themselves back, bites their tongue, or simply does not believe the stories. Today, for one reason or another, that creature is coming out. Someone hasn't been keeping it sated.
Symptoms escalate over weeks, from monstrous irritability to full-blown body horror transformation, where people physically shed their human forms and evolve into the monsters this place made them. Once a person becomes something more (or less) than human there's only one way to go back — sate the beast.
Poor Merta Chesnokov, the usually stalwart older woman who mans the Apothecary, has been beset by unusual requests in addition to her regular demands, not to mention sweating blood. The festival, a rash of skala blood flu, and a little extra town chaos in January, has brought a high demand to her little shop. Now there's also a local fashion springing up for teas and herbal remedies sourced from the recently revealed tropical mountains.
After another failed tisane test drive, and the third customer asking for a new kind of aphrodisiac to add to their festival food, she was seen tossing down her work knife with uncharacteristic frustration, and taking an "early lunch" that she didn't return from that night. Though her children, friends and employees reach out to her, there's no sign of her until you stumble upon her in the woods.
Merta overboils with her suppressed fury as her body distorts and her flesh blackens and crusts. Her attempts to hold off her transformation have failed, and Merta turns into a Smoldering Skink, a large repillian creature whose thick scales hold back her magmatic insides. The noise she makes is an unhearthly hissing scream like a boiling kettle, and she attempts to vent her pent-up stress by wildly attacking everything in sight. Immediately, the surroundings catch aflame! There will be a small fire eating at the dead wood of a long winter if it's not put out, but your first priority might have to be fielding a stampeding lizard with massive teeth and burning hot scales...
(There are other monsters lurking in every townsperson — feel free to invent your own npc monsters and scenarios!)
The marks worn by all residents of Rubilykskoye aren't just cool body art, as it turns out. The town is full of rumors, whispered in shadows and over candles of a starving creature hiding in the dark corners of your chest. Feed your inner beast, they say, before it finds a way to feed itself.
Alas, its emergence is inevitable — sooner or later, the horrible things that happen here pile up and make someone repulsed by the idea of human contact. Someone holds themselves back, bites their tongue, or simply does not believe the stories. Today, for one reason or another, that creature is coming out. Someone hasn't been keeping it sated.
Symptoms escalate over weeks, from monstrous irritability to full-blown body horror transformation, where people physically shed their human forms and evolve into the monsters this place made them. Once a person becomes something more (or less) than human there's only one way to go back — sate the beast.
someone else transforms
After another failed tisane test drive, and the third customer asking for a new kind of aphrodisiac to add to their festival food, she was seen tossing down her work knife with uncharacteristic frustration, and taking an "early lunch" that she didn't return from that night. Though her children, friends and employees reach out to her, there's no sign of her until you stumble upon her in the woods.
Merta overboils with her suppressed fury as her body distorts and her flesh blackens and crusts. Her attempts to hold off her transformation have failed, and Merta turns into a Smoldering Skink, a large repillian creature whose thick scales hold back her magmatic insides. The noise she makes is an unhearthly hissing scream like a boiling kettle, and she attempts to vent her pent-up stress by wildly attacking everything in sight. Immediately, the surroundings catch aflame! There will be a small fire eating at the dead wood of a long winter if it's not put out, but your first priority might have to be fielding a stampeding lizard with massive teeth and burning hot scales...
(There are other monsters lurking in every townsperson — feel free to invent your own npc monsters and scenarios!)
you waited too long
At first, as you hide yourself from your darker impulses, a subtle itch develops under your skin. An irritability that makes you snap at the person who bumps into you on the stairs because all those fleeting emotions that you've been repressing bubble to the surface. Every dark thought you've had about being here, all the fears of never getting home, of being surrounded by ticking time bombs, the anxiety of wondering who you might hurt or what relationships you might betray by doing what you have to do. The anger. Oh, the anger.
Maybe you shut yourself in your room or run into the woods to hide away, but there's only so much you can do to deny the itch that grows into hunger like a spark catching and growing to wildfire. Someone comes to check on you. That knock on the door or crunch of leaves in the wood that fills you with dread at what you might do and hope that you will be sated.
As claws and fangs and scales and spines and fur grow and your body transforms with a sickening crunch of bones and peeling of skin, so do your appetites. If you won't sate them, you'll lose yourself to your beastly impulses sooner or later, mauling friends and taking your fill. Is it better or worse if only your claws get inside of them?
Maybe you shut yourself in your room or run into the woods to hide away, but there's only so much you can do to deny the itch that grows into hunger like a spark catching and growing to wildfire. Someone comes to check on you. That knock on the door or crunch of leaves in the wood that fills you with dread at what you might do and hope that you will be sated.
As claws and fangs and scales and spines and fur grow and your body transforms with a sickening crunch of bones and peeling of skin, so do your appetites. If you won't sate them, you'll lose yourself to your beastly impulses sooner or later, mauling friends and taking your fill. Is it better or worse if only your claws get inside of them?
Tony Stark | MCU | Skala
cw: none
OUT IN TOWN
cw: none
out in town
So when a voice cuts through that belongs neither here or there, not anymore, Stephen's world narrows, knife-edge sharp, expecting the onset of some new nightmare or for streets to fold in and swallow him up into a Void-induced life of his own making. But when he turns to look over his shoulder it's just Tony Stark. Alive, dressed local, taking issue with a local man. He's so close that the reality of him is almost undeniable, so close that he can just reach out and—
"Not now." It's a low command laced with bitter urgency (stress, it's stress) as he catches Stark by the elbow, firm, pulls him away to start into a walk down the street. His attention's fixed firmly ahead, jaw tight. Not yet daring to spare him another glance.
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"Not now? Not --" He glances around as he stumbles along, catches sight of the wizard who has appeared from, apparently, nowhere, from the impossible gap of five years and change. For a heartbeat of time Tony's back on Titan, betrayed and saved all at once, a warm alien wind stirring the ashes where his friends used to be. But the man beside him is solid and real, wearing the same sort of clothes as everyone else, a little more grey shot through his hair than Tony remembers, a little rougher around the edges, and were they always the same height? He hadn't noticed that before. Why hadn't he noticed that?
Questions crowd up in his mouth. Tony tries to work them loose.
"What the -- what are you doing here? Wait, is this a thing? Are we in a thing?" He stops in his tracks, reaching out to take hold of Stephen's arms, searching his face for answers. "Strange. We did it, we killed Thanos. Is this revenge? Did he do this somehow?"
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We killed Thanos and Stephen has to choke off a horrid laugh, the downturned stretch of his mouth a savage, incredulous cut across his face. Possibilities spiral. Either this is a man who will live decades longer while the universe screams through the loss of trillions, or he just doesn't know any better yet.
The seconds draw out too long. There's no time.
"No, Thanos didn't—" Thanos isn't finished yet, but he doesn't finish here. "This isn't Thanos. This isn't anything." You shouldn't be here. But who among them should?
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"What? What do you mean this isn't anything? This is clearly something. Come on, did someone knock you on the head with your crystal ball --"
He becomes aware, belatedly, that they're in the middle of a street and more than a few passers-by have paused to observe their little conversation. Tony lets Stephen go, runs a hand over his face and through his hair instead. Tamps down a little on the desperate panic that keeps wanting to claw into the pit of his gut, and fixes Stephen with a sharp look instead.
"You. Need to explain. Right now."
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He figures Stark's used to touching down. He didn't bother with notice and he doesn't bother to apologise for the lack of it, busy keeping up with the pace of his own thoughts, chasing sense down frantic corridors.
"This is nothing to do with us. It's not Earth, it's not an invasion, it's not some new problem for you and your motley crew to fix. And I need you to tread with caution with these people before you do something we all regret."
Panic reforms as precise, potent anger. Cold, direct. Unearned, but the surest cover he can grab at for the maelstrom spiraling out in his head. Stealing some time to make sense of it, harness it, make it something tame.
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Boarding House
So he seethes, and he drinks, and he makes origami animals until his fingers start to ache. He's hungover enough to get snippy about it when he comes round for breakfast, desperate for coffee that isn't on offer or maybe a cigarette. There is tea, though, strong and bitter. He sweetens it with honey and grabs himself some kind of flakey biscuit with cheese and bacon, carbs to soak up the last of the booze, and that helps with the potential migraine that's been dancing around the edges. Not really his mood, though.
He's heading back with his second cup of tea when his tech abruptly dies, leaving him unmoored in the center of the room, and a stranger's voice cutting through the fog. Gabe hums a little, leaning on his walking stick, and cocks his head their way. A local, maybe? But they don't have college here, far as he can tell.
"That so?" he drawls, tilting his head toward the other man. Gabe's dressed like a local, more or less - except for the sunglasses that he keeps firmly on, lest it beg a conversation really doesn't want to have when he's this hungover.
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With a glance back at him, he re-registers the presence of the shades and the walking stick, taking it in the stride of a man who has spent at least some time navigating the crowded hallways of convention centers and hotels, as well as plenty of military vet hospitals and fundraisers. Half rising again, he holds out a hand to guide him towards the table.
"Hey, there's a seat here, man. Eight o'clock."
cw: internalized ableism
But that's just pity party nonsense, and there's no point in that. Gabe just tightens his jaw, exhales, and lets that shit go. Eight o'clock, huh?
"Thanks," he says, tone a little too short to be friendly. But he doesn't smack the offered hand away, just sweeps with his stick until he finds the chair and sits his ass down. Doesn't even spill his drink or knock anybody else's shit over - yay.
He exhales slow, rubbing at his forehead. "Well, I'm hungover as fuck," he announces, half an explanation, not really an apology. "You're new, huh?"
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As it is, he just registers that the guy isn't in a good mood and nods agreement while he scoots around to the other side of the table, dragging his own breakfast over as he sits down on the bench.
"What gave it away?" He asks, lifting his mug of tea and not bothering to hide the bitterness in his tone. "But good to know it's still possible to party around here."
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He’s in a mood, maybe.
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Perhaps that she looks like any other Rubean, if not somehow, older in her garments even then. The silver rings with glass beads set into them hang by her temples, as she hums and walks up the stairs.
To spot him briefly, and goes through the list of all the people knows and does not know, and then with what he says, which she has no idea what he means so that says, probably, another Void-Touched.
"It can take a little adjustment, yes. But you must be new to our number here? Well met, sir." Out of habit more than anything she bobs a curtsey. "I am Lady Gilia St. Loe, She Who Sings the Ocean to Prosperity and Daughter-Sea, but do call me Gilia, as the other Void Touched do. Have you had something to eat?"
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He blinks a little at the curtsey, then the bit he doesn't know how to parse -- did she say daughtersey? -- and arrives in the end still confused about whether she's a local or not.
"Uh," he starts. "No, I actually thinking about doing something about that. Can you recommend somewhere?"
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"Certainly, and ordinarily, I might - " She presses her lips together with an unsure worry. "... But it is not safe, at the moment. One of our number did something dreadful, and we are unfavoured, and the violence here comes quick."
It seemed awful to say so, when he was just arrived, but he must know. "Why don't I make you something up instead? I have what I was making for a meal, as is, and I always make too much, it is easy to share."
out in town
He's new. She knows he's new because she's seen him around the boarding house, even if she doesn't know his name. That's the thing about a community this small: you start to get a look at everybody, eventually. Alina had come to the industrial row to pick up an order for Nikolai from Vojislav, but it's hard to ignore the sudden shout from a nearby shop.
An unpleasant competitor, by the sound of it. Alina thanks Iskra for her time and leaves the package on her counter for the moment, crossing the cobbled street to put a hand on the back of Tony's arm.
"Leave it," she says quickly. "Believe me, it's not worth the trouble." She's been trying to rise to the bait less often herself, but it's far easier when she's not the one targeted. "If you're interested in smithing, I know someone I can introduce you to."
Trouble, however, doesn't care that Alina has been trying. The uniformed man spits at her feet, calls her a bone witch when he tells them both a second time to clear out because he doesn't want to look at her. Alina's jaw sets. There's a twitch of something in her brow as she presses her eyes shut to gather herself, neck cracking as she turns her face away. When she looks back, she has found a loathsome smile to hide behind as she says, "I hope your next death is the long one."
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"Oh no you don't," Tony grits out, planting a heel on the guy's wrist before he can start to pull himself up or reach for the hammer hanging useless at his waist. Tony's heart is beating hard in his chest, but he manages to stay composed, at least on the surface. He doesn't spare a glance for the passers-by who have stopped to watch, or the smith who has stilled his work.
"Where I come from, we don't treat ladies that way. Yeah, do yourself a favor and stay there. Don't make me kick you." Carefully, Tony lifts his foot. The guy spits at him, aiming for his face -- misses, thankfully, but he makes his point and stays where he is for the moment.
Tony doesn't let him think twice. Reaching out, he takes the girl by the elbow and starts steering her away from the commotion.
"Come on, before he calls for backup."
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"I actually had an order that--"
But the other guy is getting up, now, and he's going back to one of the other apprentices in his master's shop, and Alina just sighs, turning to accept the current that sweeps her alongside Tony.
Her gaze darts briefly towards him a moment after that, briefly registering the strangely affirming feeling that came with having someone stand up for her about that. There's a certain kind of validation that only a stranger's eye can offer, and there's something about the interaction that leaves her feeling like, bones jutting out of her collar like a mountain range or no, she still gets treated like any other girl.
"If you're looking for blacksmith work, you want to talk to Vojislav and Iskra." She tells him, as the foot traffic settles around them. "The Zlatniki are doing their best to stop people from working with us, but there are still more Rubeans than not who'll take our business. It's just about finding the right ones."
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"The Zlatniki? Sounds like a salad dressing." He says it with a distracted air, like rattling off quips is something he does just to fill the silence. But when he returns his attention to Alina, he's sharp and thoughtful.
"Guess that explains the comments. But -- bone witch?"
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hittin the town
When he hears that call he sighs, irritated, and looks over to see who is getting yelled at. It's a hot older man with a 'do you know who I am' vibe that Iggy immediately enjoys, so he swoops in as fast as his lengthy stride allows.
"Hi!" he chirps. Unlike some of the Void Touched, Iggy makes no effort to recreate the aesthetic of home - he dresses like a local. A fancy local.
"Are we touching voids? Maksim, sweetie, you know you need only ask!"
Disgusted (but pink in the cheeks) the man in the not-quite-uniform sputters a little. Iggy puts a hand on Tony's upper arm.
"Come on," he says in a low voice. "Trust me, this isn't a good day to be pulled into a brawl."
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He raises his eyebrows, looks between the two of them, and gives a small shrug of apology to the other guy.
"Sorry, looks like I have a date." With that, he turns away with Iggy at his side.
Once they've gone a few steps, he turns to look at his rescuer.
"A friend of yours?"
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Iggy looks down and grins. "You arrived at a particularly tense time for the Void Touched, darling. Half the town thinks we're gods, the other half wants us dead.
"You're an American, yeah? What era?"
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"2023. The best era." Clearly, since it has him in it.
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boarding house.
All this said as Nikolai slings a leg over the bench opposite, balances his own cup of tea on one thigh.
This is someone new, he knows. Fairly new. Within this community, and within this boarding house, it isn't difficult to pick out. Nikolai had stuck out too, arriving naked and marked with wax from an over-eager villager. Easier times. These days—
"Did you have any trouble on your way in?"
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"Sure, no trouble," Tony replies, with a wry curve to his mouth. "Unless you consider being stuck in the forest in your birthday suit to be trouble. Which I do. Does everyone get to do that or was that just me?"
no subject
There are variations, of course. The season, of course. More pressingly, the embrace or lack thereof awaiting in the village.
Nikolai breaks off a crust from his sandwich. Lets the implied affirmative settle before asking, "Have you found anyone familiar here to welcome you?"
Idle curiosity. How many of them have been fortunate enough to have one or two people from their home, and how many go months without anyone they recognize appearing? The correlation there is of passing interest.